The following material is an adaptation of mecha from MACROSS and MACROSS THE MOVIE, the film of the original Japanese MACROSS. Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to me and do not claim that it is your own work. Comments and suggestions are welcome.

Zentraedi Flemenmik Nousjadel-Ger Power Armour

RPG Stats by = Daniel=20 Henwood (dhenwood@hotmail.com)
Design layout adapted from DAVE DEITRICH (deitrich@mcs.net)
Background = info provided by the MACROSS ONLINE COMPENDIUM

BACKGROUND

Both the male and female Zentraedi have different Power Armour's which cater to their individual styles. The Zentran's use the Flemenmik Nousjadel-Ger Power Armour, a General Issue Powered Suit given to experienced mecha pilots. This particular mecha is more heavily armed and armoured than the Regult Battlepod, as well as being more manoeuvrable. It is also the only mecha in the Zentran armoury with full dexterity, and is used in situations where specialised mecha troops are required. Where the Regult and Glaug are mainline battle units, the Nousjadel-Ger is used in situations where more delicate work is required.

RPG STATS

Vehicle Types:

Class: Zentran Power Armour
Manufacturer: Flemenmik 7721242921th Zentraedi fully automated Weapons Factory
Crew: One pilot wearing Light Zentraedi Armour

MDC BY LOCATION:

(1) Head                                           50
(2) Arms (2)                                       90 each  
(2) Legs (2)                                      100 each
(3) Engine thrusters (2)                          100 each
(4) Main Body                                     200
    Large Bore Medium Range Liquid Plasma Cannon   70
    Medium Bore Rapid Fire Impact Cannon           20
    Hand held Miniature Main Laser Machine Pistol  30
    Hand held Short Range Electron Beam Gun        35

NOTES:

  1. Destroying the Head will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal), radar and communications. The pilot will also be killed instantly.
  2. Depleting the MDC of one of the arms or legs will destroy that body part on the pilot inside causing damage to the pilot and loss of that limb. Further hit point damage will occur until medical treatment is received.
  3. Destroying one thruster will reduce the flight speed of the mecha in space by 50%. Destroying both thrusters will render the mecha immobile.
  4. Depleting the MDC of the Main Body will destroy the Mecha, probably killing the pilot as well.

SPEEDS:

RUNNING:
3 x Pilots Speed Stat
LEAPING:
30 ft (9 m) high or 50 ft (15.2 m) long without thrusters.
FLYING IN ATMOSPHERE/SPACE:
670 mph / 2010 mph

STATISTICAL DATA:

HEIGHT:
16.40 m
WIDTH:
11.8 m
LENGTH:
8.4 m
WEIGHT:
34,700 kg

PHYSICAL STRENGTH:
Equal to a P.S. of 50
POWER PLANT:
2.4 GGV class Flemenmik Thermonuclear Reactor

WEAPON SYSTEMS:

  1. LARGE BORE MEDIUM RANGE LIQUID PLASMA CANNON:

  2. MEDIUM BORE RAPID FIRE IMPACT CANNON:

  3. OPTIONAL HAND HELD Miniature MAIN LASER MACHINE PISTOL:

  4. OPTIONAL HAND HELD SHORT RANGE ELECTRON BEAM GUN:

  5. HAND TO HAND COMBAT:

    DAMAGE:


STANDARD EQUIPMENT FOR THE NOUSJADEL-Ger:


COMBAT BONUSES NOUSJADEL-GER TRAINING:

NOUSJADEL-GER COMBAT TRAINING

REFERENCES USED IN THIS DESIGN