The following material is an adaptation of the starship design from MACROSS DYRL, a sequel to the original Japanese MACROSS TV series. Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to the author and do not claim that it is your own work. Comments and suggestions are welcome.

ZENTRAEDI GUN DESTROYER

RPG Stats by DANIEL HENWOOD (dhenwood@hotmail.com)
Background info provided by the MACROSS ONLINE COMPENDIUM

BACKGROUND

Designed for a single main purpose, the Zentraedi Gun Destroyer is primarily a Heavy Particle Beam Cannon with engines. It is also the smallest ship equipped with a Heavy Particle Beam Cannon and built mainly for large Fleet engagements using the Particle Beam Cannon to supplement the Nupetiet-Vergnitz, and Queadol-Magdomilla Class of ships.

RPG STATS

Ship Type: Zentradi Gun Destroyer
Manufacturer: Factory Satellite
Crew: 1550


MDC BY LOCATION

(1) Main Body                                  50,000
(2) Main Engines (2)                            8,000 each
(2) Secondary Engines (2)                       2,500 each
    Forward Light Lasers (8)                       50 each
    Retractable Laser Turrets (10)                150 each
    Retractable Missile Turrets (40)              100 each
    Guidance Thrusters (30)                       400 each
    Airlocks/Access Hatches (50)                  200 each 
    Outer Hull (per 40ft area)                    150
    Interior walls (per 20ft)                      20

NOTES:

  1. Depleting the MDC of the main body will put the Gun Destroyer out of commission. All internal systems will shut down, including life support and internal gravity. The ship itself will be an unsalvageable floating wreck.
  2. Depleting the MDC of the main engines will force the ship to rely on its secondary engines. Depleting the MDC of the main engines AND secondary engines will leave the ship adrift in space. If in an atmosphere, the ship will crash (destruction of the main engines will render the antigravity system useless due to loss of power).

SPEEDS:

Speed(sublight): 0.20 speed of light (32,000 miles per second)
Speed(Auxiliary Drives): Mach 3
Space Fold: Range Unlimited (1 light year every 6 minutes)
Planet bound:
Can land if necessary but not designed to maneuver in an atmosphere.
Maximum Range: Unlimited (estimated 30 year life span)

STATISTICAL DATA:

Length (cruiser mode): 1,500 m

WEAPON SYSTEMS:

  1. HEAVY PARTICLE BEAM CANNON: The most powerful known weapon and the primary weapon and purpose of the Gun Destroyer. The cannon can fire a beam up to 120,000 miles (192,000 km) long and 1 miles (1.6 km) wide that essentially destroys EVERYTHING in its path. The disadvantage of the weapon is the tremendous power it consumes. It takes a full 5 MINUTES (20 melee rounds) to recharge between shots.

  2. FORWARD LIGHT LASERS (8): Designed for forward firelinked volleys. Although compared to the other weapons they are weak, when combined together they can still make an impressive volley of damage.

  3. RETRACTABLE LASER TURRETS (10): The primary anti-warship weapons, (not including the Heavy Particle Beam,) are the retractable laser turrets positionaed across the hull of the Gun Destroyer behind armoured sliding section of the hull. Due to turrets size and lack of agility the laser turrets have great difficulty in attempting to hit variable fighters and other mecha, and have a -12 to hit against mecha, and gain an automatic dodge against blasts from this weapon.

  4. RETRACTABLE MISSILE TURRETS (40): As defence against mecha units that may attempt to attack the Gun Destroyer and for additional Anti-Warship offensive capability the Gun Destroyer is equipped with retractable missile turrets.

SYSTEMS OF NOTE:

MECHA COMPLEMENT (STANDARD):


REFERENCES USED IN THIS DESIGN


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