The following material is an adaptation of the starship design from MACROSS 7, a sequel to the original Japanese MACROSS TV series (which became Robotech here in the U.S.). Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to the author and do not claim that it is your own work. Comments and suggestions are welcome.

RIVIERA CLASS RESORT SHIP

RPG Stats by DANIEL HENWOOD (dhenwood@hotmail.com)
Background text by DAVE DEITRICH (deitrich@mcs.net)
Background info provided by the MACROSS ONLINE COMPENDIUM

BACKGROUND

The Riviera Resort Vessel is one of the most advanced civilian vessels ever designed for UN Spacy colony missions (outside of the New Macross city vessels). The colony ship is shaped like a giant spiral seashell and contains an artificial ocean surrounded by over 10 km of simulated beachfront property. The ocean provides the citizens of the colony fleet with a wide variety of water sports, including swimming, yachting, surfing, jet skiing, and trolling. Artificially generated waves of varying strengths produce areas of shoreline that are calm or choppy to suit the tastes of the vacationer, while the life support systems keep the temperature of the vessel at a pleasant summer temperature with a refereshing breeze rolling in off the water. The hotels and restaurants along the shoreline are regarded as the most luxurious in known space and are exteremly popular among the colonists.

The Riviera vessels also provide additional services for the colony fleet other than entertainment. Kelp and seaweed are grown and farmed along the bottom of the ocean, while many different kinds of fish are bred and raised to provide the colony with additional food supplies. While not capable of producing foodstuffs on the same magnitude as Sunflower agriculture vessels, the Riviera farms produce seafoods and other delicacies that are highly sought after by the colonists. The crew of the Riviera also engages in ocean research, constantly working to discover new ways to use the sea to produce more for the colonists. In the event that a colony fleet encountered a habitable water world, the Riviera would work closely with Einstein research vessels to determine if the world is suitable for supporting a long-term colonization effort.

Because of the strict environmental requirements of the simulated ocean and the sea life contained within it, Riviera vessels have extremely advanced and fault-tolerant life support systems. The vessels are highly compartmentalized, and in the event of a hull breach or other damage large sections of the ship can be completely sealed off to prevent loss of environmental control in the intact areas. Riviera vessels are linked to Ark Royal-class Escort Battle Carriers in much the same way that the New Macross Battle sections and City sections combine to form one larger ship. The Riviera vessels are controlled from the bridge of the docked carrier, and the carrier's VF squadrons provide protection for the colony vessel in case of attack. The carrier can disconnect from the Riviera if necessary, and the vessel is equipped with an emergency bridge to control the ship when the carrier is detatched. The staff and crew of the Riviera vessels are well trained in crowd control and can quickly evacuate guests to shelters or escape pods in the event of a serious emergency.

Riviera vessels were developed around the same time as the New Macross colony vessels were released, and since 2030 at least one Riviera has accompanied every UN Spacy colony mission. The vessel's entertainment and farming facilities have helped greatly in maintaining colony morale. Only one Riviera ship have been lost so far; the Riviera 05 was captured by the Varuta shortly after landing on the planet Rax and was later destroyed after the captured civilians had been transferred in the Protodeviln's spiritia farms. The Riviera 07 was also captured by the Protodeviln but was rescued during an all-out counterstrike by the Macross 07 military forces. The ship was later repaired and returned to service.

RPG STATS

Government: New Unity Government (Earth)
Ship Type: Long Distance Colonization Marine Resort/Research Vessel
Class: Riviera Class
Manufacturer: ORTEC Company/UN Spacy
Crew (not including Escort Carrier): 74,300 total (plus tourists)
Military Crew: 1,000
Civilian Crew: 3,000
Police/Civil Defense: 300
Permanent Civilian Populace: 70,000
Visitors/Tourists: up to 80,000 max

Notable Ships of Class:
Riviera 05 (launched 2034 as part of the Macross 05 colony fleet. Captured and destroyed by the Varuta in 2045)
Riviera 07 (launched 2036 as part of the Macross 07 colony fleet. Captured by Protodeviln in 2046 but recaptured by UN Spacy forces during the final battle of the UN Spacy/Varuta war)

MDC BY LOCATION:

(1) Main Body                                   150,000
    Projectile Shield (Closed)                  100,000
    Projectile Shield (Per 40 ft area)              500
(2) Ocean Dome                                   30,000
(2) Ocean Dome (Per 40 ft area)                     200
    Small Airlocks/Access Hatches (300)             250 each
    Main Airlock                                  1,000
    Outer Hull (per 40ft area)                      120
    Interior walls (per 20ft)                        40
    External Engineering/Sensor Spokes (9)        1,500 each
    Lower Sensor Spoke                            1,000
    Connection Joint/Engineering Section         25,000
(3) Main Engines/Power Plant (2)                 50,000 each
(3) Auxiliary Engines (4)                         7,000 each
(4) Pin Point Barriers (4)                        5,000 each

NOTES:

  1. Depleting the MDC of the main body will essentially destroy the vessel. All internal systems will shut down, including life support and internal gravity. The colony ship itself will be an unsalvageable floating wreck, and any surviving colonists (and marine life) must be rescued quickly or will die from asphyxiation as the remaining atmosphere drains into space.
  2. In "Shell Up" mode, the semi-transparent ocean dome is completely covered by the projectile shield. Therefore in order to attack the dome in this mode the projectile shield must be penetrated or destroyed first. If the ocean dome is destroyed while in space (1D6x10) percent of the colonists inside will be instantly killed due to explosive decompression.
  3. Depleting the MDC of the main engines will force the ship to rely on its auxiliary engines. Depleting the MDC of the main engines AND auxiliary engines will leave the colony ship adrift in space. If in an atmosphere, the colony will crash (destruction of the main engines will render the antigravity system useless due to loss of power).
  4. The Pinpoint Barriers regenerate at a rate of 1,250 MD per second (2,500 MD per melee round). If destroyed, a barrier will completely regenerate within four seconds (2 melee rounds). See the Pinpoint Barrier System entry for details.

SPEEDS:

Speed(sublight): 0.16 speed of light (25,600 miles per second)
Speed(Auxiliary Drives): Mach 3
Space Fold: Range Unlimited (1 light year every 6 minutes)
Planet bound:
Designed to land in a planetary ocean when necessary but not designed to maneuver in an atmosphere. The Riviera is NOT designed to land on the ground. If it does so the landing will inflict 3D6x1000 MD damage to the main body of the spacecraft (the lower sensor spoke will be automatically destroyed).
Maximum Range: Unlimited (estimated 30 year life span)

STATISTICAL DATA:

Length (overall, excluding Uraga Class Carrier): 6,300 m (20,790 ft)
Weight: Approximately 10,700,000,000 tons standard
Power System:
ORTEC/General Galaxy Main Reactor
Fold System:
ORTEC/Shinnakasu/General Galaxy Advanced Fold System Cluster
Sublight Drive:
ORTEC/Centinel Impulse Drive Cluster
Gravity Control System: Internal
Auxiliary Engine:
Shinnakasu/Shinsei Industries/Agar Nuclear Pulse Rocket Motor Cluster
Sensors: Standard plus Subspace Mass Detector

DEFENSE SYSTEMS:

  1. PINPOINT BARRIER DEFENSE SYSTEM: Originally developed by researchers onboard the SDF-01 Macross during Space War One, the Pinpoint Barrier System is a standard defense system on board all UN Spacy starships and colony vessels, including the Riviera colony ships. The system generates four small disc-shaped force fields that can be positioned anywhere along the ship to deflect missiles, energy beams or projectiles. Each pinpoint barrier is about 200 ft (61 m) in length and can absorb up to 5,000 MD in damage, which then regenerates within four seconds (2 melee rounds). The barriers can also be layered on top of each other to generate a field which provides 20,000 MDC and can even deflect heavy particle beams (usually).

    The four barriers are controlled by operators in the command tower of the carrier. These operators are instructed to defend (1) any breaks or weaknesses in the projectile shield and/or ocean dome, (2) the engineering section/battle carrier docking section, and (3) the main and auxiliary engines, in that order. The operators primarily concentrate on defending the ship against larger spacecraft and leave defense against attacking mecha to the VF pilots from the battle carrier.

SYSTEMS OF NOTE:

MECHA COMPLEMENT (STANDARD):

NONE! However, the landing bays in the Riviera has enough room and resources to adequately support up to 3 squadrons (36 fighters) of VFs if necessary.


REFERENCES USED IN THIS DESIGN