The following material is an adaptation of mecha from MACROSS DIGITAL MISSION VF-X, a video game for the Sony Playstation based on the original Japanese MACROSS TV series (which became Robotech in the U.S.). Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to the author and do not claim that it is your own work. Comments and suggestions are welcome.
ZENTRAEDI PHEYOS
ADVANCED VARIABLE FIGHTER
Original RPG Stats by DAVE DEITRICH
(deitrich@mcs.net)
Updated Stats by DANIEL HENWOOD
(dhenwood@hotmail.com)
Background info provided by the
MACROSS ONLINE COMPENDIUM
BACKGROUND
In November of 2030, several Zentradi elements revolted on Earth, culminating in the Second [Defensive] Battle of Macross City. During this revolt, former Zentradi soldiers of the 63254109th Zentradi Outer Space Army planned a daring theft, capturing a prototype of the VF-11, the VF-X-11. The VF-X-11 was equipped with a fold booster which they used to make their escape. Several years later UN pilots across the galaxy began reporting sightings of an unknown Variable Fighter with exceptionable capabilities. The UN codenamed the fighter "Enemy Valkyrie" or "EVA" (pronounced "i-va"), and later on classified it with the name of Pheyos. The Pheyos Variable fighter's capabilities worried many in the United Nations Forces due to its raw speed, power, and transformability. From flight recorder data, and battle wreckage recovered the Pheyos appeared to incorporate UN variable fighter technology, along with Zentradi power suit technology. The combination of the two appears to have given the fighter capabilities approaching, if not exceeding, those of the UN's VF-19 and VF-22.
The most notable appearance of the Pheyos was during Operation Orpheus, in 2047. The VF pilots stationed
aboard the UN Spacy special forces scout Valhalla III encountered the relatively rarely seen fighter during their rescue mission there. The Pheyos fighter was defeated (barely) in the final battle of the Orpheus campaign by the Valhalla III's ace VF pilot flying a VF-19A Excalibur advanced variable fighter (AVF). Despite the victory the increased appearance of the enemy AVF greatly concerned UN Spacy military specialists. The fighters increasing appearance points towards some form of dedicated manufacturing plant. Even terrorist groups, and Anti-UN forces appear to be obtaining Pheyos fighters, normally reserved for their Commanders or Ace Pilots.
The Pheyos although physically similar to the Varauta FBz-99 Zaubergeran, bears no relations with the Varauta fighter based on the new UN Forces VAB-2 Attack/Bomber. The Pheyos appears to share the UN mandate for transformable mecha, but Zentraedi styling, and many of the components of the Quimeliquola Quaedlunn-Rau (Female Combat Armor) battlesuit such as the inertia vector control system. Due to the sheer speed and agility of the Pheyos many people in UN Intelligence believe the fighter to include a Brain Direct Control system like the YF-21. However battlefield wreckage has dis-proved this rumour. What is known though is that the Pheyos has the latest state of the art electronics, and flight systems giving it near un-parralled combat abilities.
With the increasing appearance of the advanced variable mecha UN Intelligence is doubling its efforts to locate its manufacturing site and shut it down. Like the Renegade Power Armour of the Anti-UN the Pheyos is on the top of the threat list for the UN Armed Forces, and UN Intelligence, and the UN Spacy Galaxy Patrol is giving a lot of attention to locating its manufacturing plant/s. Colony Fleets and planets have also been warned to advise UN Spacy Headquarters if they site one.
RPG STATS
- Vehicle Type:
- Variable Fighter
- Nickname: Pheyos/Enemy Valkyrie/EVA
- Class: Advanced Variable Fighter
Manufacturer: Unknown
Crew: One pilot wearing Tactical Life Support System
MDC BY LOCATION:
Head Sensor Antennae 80
(1) Head 100
Hands (2) 50 each
Arms/Missile Launchers (2) 100 each
(2) Shoulders/Engine Nacelles (2) 180 each
Legs/Missile Launchers (2) 240 each
(3) Main Body 400
(4) Rear Fuselage/Engines 250
Wings (2) 160 each
Reinforced Pilot Compartment/Escape Pod 150
NOTES:
- Destroying the head of the Pheyos will knock out the mecha's main sensor
systems, including all of the optics systems (infrared, nightvision, thermal).
Backup sensor systems will provide standard vision for the pilot.
- Destroying a Shoulder/Engine Nacelle will knock out one of the Pheyos's
main engines and reduce thrust/speed by 50%. The corresponding arm and wing
will also be destroyed if the shoulder is knocked out. Destroying both
shoulders will knock out the fighter's engines, leaving it adrift in space
(or plummeting to earth).
- Depleting the MDC of the main body will destroy the mecha. The pilot may
attempt to eject in the cockpit section/escape pod before the craft explodes,
but the computer will NOT automatically eject the escape pod like UN Spacy
mecha are designed to do.
- Destroying the rear fuselage will severely damage both of the
AVF's engines. The Pheyos's overall thrust and speed will drop by 60%
and the pilot will have a -4 penalty to dodge in flight.
SPEEDS:
- RUNNING, SOLDIER CONFIGURATION:
- 85 mph (136 kmph)
- LEAPING, SOLDIER CONFIGURATION:
- 20 ft (6 m) high or 30 ft (9 m) long without thrusters.
- FLYING, SOLDIER CONFIGURATION:
- 400 mph (640 kmph) maximum speed limit in an Earth-like atmosphere. Can
also hover in place indefinitely.
- FLYING, GERWALK CONFIGURATION:
- Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like
atmosphere. Can also hover in place indefinitely.
- FLYING, FIGHTER CONFIGURATION:
- Mach 3.8 (2546 mph/4074 kmph) max speed at 10,000 meters or less above
sea level. Mach 5.4+ (4556 mph/7290 kmph) max speed at 10,000-30,000
meters above sea level. Mach 26.0+ (4.8 mps/7.8 kmps) max speed at
30,000+ meters above sea level for a maximum of 5 seconds. Cruising
speed is usually Mach 4-5. The FZ-150 is fully transatmospheric and
can attain orbit above an Earth-type planet without extra booster
assistance. Maximum rate of ascent is 60,500 meters/minute. G
limits are +65.0 to -48.0 standard Earth gravities.
STATISTICAL DATA:
- HEIGHT:
- 75 ft (23.4 m) in soldier configuration.
- 45 ft (14.1 m) in gerwalk configuration.
- 13 ft (4.1 m) in fighter configuration.
- WIDTH:
- 48 ft (15.0 m) at shoulders in soldier configuration.
- 97 ft (30.2 m) in gerwalk or fighter configuration with wings
at maximum extension.
- LENGTH:
- 32 ft (10.0 m) in soldier configuration.
- 78 ft (24.5 m) in gerwalk or fighter configuration.
- WEIGHT:
- 28,000 kg (empty)
- PHYSICAL STRENGTH:
- Equal to a P.S. of 75
- CARGO:
- Small compartment behind pilot's seat for personal belongings.
WEAPON SYSTEMS:
- ARM-MOUNTED LASER PULSE CANNONS (2): The Pheyos
does not use gun pods. Rather, it is armed with two
rapid-fire pulse lasers in the arms of the mecha. These cannons fire
forward in fighter and gerwalk modes, or out of the palms of the mecha's
hands in soldier mode.
- PRIMARY PURPOSE: Assault
- SECONDARY PURPOSE: Anti-mecha
- RANGE: 4000 feet (1220 m)
- DAMAGE: A single blast does 2D6 M.D., or a burst of 5 shots does
1D6x10 M.D.
- RATE OF FIRE: The lasers can be fired in blasts or bursts, and
each blast or burst counts as one melee attack. The total rate of fire
for the lasers is equal to the pilot's number of attacks.
- PAYLOAD: Effectively Unlimited.
- ANTI-AIRCRAFT PULSE LASERS (2): As backup for the arm cannons, the
fighter mounts two pulse laser on the forward part of the hull directly
below and to either side of the cockpit. These lasers are primarily
intended for use in air combat skirmishes and for defensive purposes and
can be aimed up to a 60-degree angle from the front line of the mecha. The
lasers can be fired in any mode.
- PRIMARY PURPOSE: Anti-aircraft
- SECONDARY PURPOSE: Anti-missile/defensive
- RANGE: 4000 feet (1200 m)
- DAMAGE: 2D6 M.D.
- RATE OF FIRE: The laser can be fired in rapid pulses up to 4
blasts per round. A rapid fire blast counts as a burst of up to 4
shots.
- PAYLOAD: Effectively Unlimited.
- ARM-MOUNTED SHORT-RANGE MISSILE LAUNCHERS: Although the Pheyos does
not contain as many missiles as other fighters, the Pheyos is still
armed with several missile launchers at key points along its hull.
Two banks of missile launchers are mounted on the arms of the mecha just
behind the wrists and pulse lasers. Each launcher has 5 tubes containing
4 missiles each (20 per arm) for a total of 40 short-range missiles
altogether. The missiles can be fired in any mode.
- PRIMARY PURPOSE: Assault
- MISSILE TYPES: Any type of Short Range Missile
can be used.
- RANGE: Varies with missile type, typically 2.5 miles (4 km).
- DAMAGE: Varies with missile type, typically 2D6x10 M.D.
- RATE OF FIRE: Volleys of 1 to 5 missiles per arm, or 2-10
using both arms. One volley counts as one attack.
- PAYLOAD: 4 missiles per tube; 40 total.
- LEG-MOUNTED MEDIUM-RANGE MISSILE LAUNCHERS: The legs of the AVF
also contain missile launchers like the arms do. The missile launchers on
the legs of the mecha are somewhat similar to the ones used on the VF-19
Excalibur; the missiles remain concealed in the legs until armed, when the
assemblies rise out of the legs to allow all missiles to be fired at once
if necessary. Each launcher contains three medium-range missiles, for a
total of 6 on the fighter. The missiles can be fired in any mode.
- PRIMARY PURPOSE: Assault
- SECONDARY PURPOSE: Anti-mecha
- MISSILE TYPES: Any type of Medium Range Missile
can be used.
- RANGE: Varies with missile type, typically 40 miles (64.3 km).
- DAMAGE: Varies with missile type, typically 4D6x10 M.D.
- RATE OF FIRE: Volleys of 1-6 missiles. If necessary, all 6
missiles can be fired in a single volley.
- PAYLOAD: 3 missiles per launcher; 6 total.
- HAND TO HAND COMBAT: If necessary, the pilot of the Pheyos can
engage in melee combat rather than use a weapon. The varuta fighter is
extremely agile and can execute most typical hand to hand combat moves,
such as punches, jump kicks, leap attacks, rolling with impacts, etc.
DAMAGE:
- Restrained Punch: 1D6 M.D.
- Full Strength Punch: 3D6 M.D.
- "Booster" Punch: 4D6 M.D. (counts as two attacks)
- Tear or Pry with Hands: 2D4 M.D.
- Kick: 2D4 M.D.
- Leap Kick: 3D6 M.D.
- Body Flip/Throw: 1D6 M.D.
- Body Block/Tackle: 2D6 M.D.
- Stomp: 2D4 M.D. (only effective against small objects)
STANDARD EQUIPMENT FOR THE PHEYOS:
- AUTO-PILOT: The Pheyos is equipped with a simple computerized auto-
pilot. Not as complex as the one used on UN Spacy mecha, this system is
basically intended for getting the craft from point A to point B without
relying on the pilot. The auto-pilot can be engaged remotely and programmed to return the mecha to base if the pilot is incapacitated or killed.
- COMBAT COMPUTER W/HUD DISPLAYS: The Pheyos is equipped with a
combat computer that can store and analyze data during combat with hostile
forces. Every monitor in the mecha's cockpit is capable of displaying data
on screen, thus allowing the computer to display large amounts of
information in HUD (heads-up display) graphics. The combat computer tracks
and identifies specific enemy targets, and has a database of over 10,000 images
stored in memory. The computer can identify and track up to 250 targets
simultaneously.
- ESCAPE POD: The entire reinforced cockpit of the Pheyos is a
detachable escape pod that can be jettisoned when the mecha is destroyed.
The pod is NOT equipped with thrusters, but is equipped with a parachute to
provide a soft landing in case of ejection in an atmosphere. The pilot of
the Pheyos must manually trigger the cockpit ejection sequence when his
craft is destroyed. The computer will NOT automatically eject the cockpit
when the main body MDC reaches zero.
- EXTERNAL AUDIO PICKUP: Range: 300 ft (91.5 m). A sound
amplification system that can pick up normal conversation up to 300 feet
away.
- HEAT AND RADIATION SHIELDS: Special shielding prevents the
penetration of life threatening heat and radiation. A radiation detection
and alarm system are linked with the shields and will sound an alarm if
there is a rupture in the shields and what the levels of radiation are.
- HOMING SIGNAL: The escape pod of the Pheyos is equipped with a
homing device that enables rescue teams to locate a disabled craft or
ejected life pod. The range of the signal is 400 miles (640 km). All
Varuta starships can locate and track the signals generated by this
escape beacon.
- LASER TARGETING SYSTEM: Range: 100 miles (160 km). Used for
increased accuracy in the striking of enemy targets and is partly
responsible for the mecha's strike bonus.
- LOUDSPEAKER: A loudspeaker system is built into the craft, which
can be used to amplify the pilot's voice up to 90 decibels.
- OPTICS: INFRARED:
Range: 2000 feet (610 m). This optical system projects
a beam of infrared light that is invisible to the normal eye, but
detectable by the mecha's sensors. The system allows the pilot to detect
hidden/concealed objects by their IR reflectiveness. The beam will be
visible to anyone with IR sensitive optics, however.
- OPTICS: NIGHTVISION:
Range: 2000 feet (610 m). A passive light image
intensifier that emits no light of its own, but relies on ambient light
which is electronically amplified to produce a visible picture.
- OPTICS: THERMAL IMAGER:
Range: 2000 feet (610 m). A passive optical heat
sensor that detects infrared radiation projected by warm objects and
converts that data into a false-color visible image. The system enables
the pilot to see in the dark, in shadows, and through smoke, and also
adds a +10% bonus to pilots using a tracking skill.
- RADAR: 200 mile (321 km) range. The radar is located in the
nose/head of the mecha and will be destroyed if the head is destroyed.
- RADIO/VIDEO COMMUNICATION: Long range, directional communications
system with satellite relay capabilities. Range: 600 miles (960 km) or can
be boosted indefinitely via satellite relay.
- TACTICAL LIFE SUPPORT SYSTEM: The Pheyos's cockpit is pressurized,
and also provides additional air feeds to the pilot's flight suit that
provides him with pressurized breathing. The pilots flight suit also
contains an upper and lower g-suit that promotes blood circulation even
during high-g turns, thus decreasing the possibility of pilot's blacking
out in combat.
COMBAT BONUSES FOR PHEYOS FIGHTER TRAINING:
PHEYOS COMBAT TRAINING
- Advanced training for pilots specializing in the Zentraedi Pheyos.
- 4 attacks per melee (plus those of the pilot)
- Add one additional action/attack at levels two, five, seven, and
ten.
- +2 on initiative
- +3 to strike
- +4 to parry
- +3 to dodge in solder mode, +5 in gerwalk, +7 in jet mode
- +3 to roll with a punch or fall with an impact, reducing damage by half.
- +3 to leap dodge. A leap dodge is an automatic dodge which causes no loss
of attacks per melee. The new generation VF are so maneuverable that
the pilot can dodge an attack while moving to counterattack an enemy.
- Critical strike same as pilot's hand-to-hand.
- Body block/tackle/ram - 2D6 M.D. plus a 50% chance of knocking an opponent
down, causing him to loose initiative and one attack that melee round.
REFERENCES USED IN THIS DESIGN