The pilots of these Power Armours would rather willingly die than to surrender to UN Forces. Renegade PA pilots must regularly spend large amounts of time waiting for opportunities to strike at the UN due to the Anti-UN's reluctance to end these pilots and their Mecha into combat on a whim.
As all Renegade PA Pilots are Zentran or Meltran you will need to follow the instructions for creating Zentran/Meltran Characters.
Pre-requisite requirements
PP9 or higher, high IQ also preferred.
OCC SKILLS
Pilot: Renegade Power Armour +20% Mecha Combat: Renegade P.A. Radio: Basic +10% Radio:Scramblers +10% Read Sensory Intruments +10% Weapon Systems +15% Navigation +15% Camouflage +15% Running Climbing WP-Automatic Pistol WP-Automatic Rifle Hand to Hand:Expert (Can be upgraded to Martial Arts for one skill)
OCC RELATED SKILLS
Choose 8 skills. (1 additional skill at
level 3. 2 extra skills at level 6, 9 & 12)
Communications - Any (+10%) Domestic - Any Electrical - Basic Electronics only Espionage - Any (+10%) Mechanical - Basic Mechanics only Medical - First Aid only (+10) Military - Any Physical - Any, except acrobatics Pilot - Any (+10) Pilot Related - Any (+10%) Rogue - None Science - Astronomy, Astrophysics & any maths only (+10%) Technical - Any (+10%) WP - Any
Secondary Skills
(Select any 4 other skills with no bonuses)
Wages & Rank
The Renegade Power Armour pilot makes 800
credits a month. The Anti-UN as no military style command structure as such. The
pilot will start at Pilot, and if lucky advance to Squad Leader.
Standard Equipment:
Special Assignment
Whatever they can afford, or the Anti-UN
can provide them with (GM's discretion)
Experience Points/Levels
The Renegade PA Pilot uses the same
chart as the Zentran Soldier in regard to experience points and levels.
© 1998 dhenwood@hotmail.com