Meltran Advisor OCC



Lie their male counterparts the Meltrandi Fleet Commanders have Advisors who combine the roles of an advisor and Staff Records Officer in to one. Zentraedi Advisors record the history of the Zentraedi and their battles in addition to advising the Fleet Commanders of how to proceed as and when asked.

Meltran Advisors recieve the same basic skills as Meltran soldiers but have enhanced cerebral abilities. Exedore Folmo for example had massive cerebral enhancements that increased his brain power and memory. His fear of losing this ability though caused him to maintain himself in macron form.

Zentraedi get the following racial bonuses.

          Mentran Attributes
 			IQ 4D6+4 
			ME 4D6 
			MA 3D6 
			PS 3D6 
			PP 3D6+3 
			PE 3D6+3 
			PB 3D6 
			Spd 3D6       
Hitpoints: PEx100 + 1D6x100 per level. If micronized, divide by 100 SDC : 3000 plus any SDC bonus from physical skills is multiplied by 100 and added. If micronized, divide by 100. SIZE: 28+1D12 feet tall. When micronized, divide by 6 (i.e. a 35 ft. tall Zentradi would be 5'10" micronized).


Pre-requisite requirements
Must be female Zentraedi, IQ 14, PE & PS 9

RCC SKILLS ADVISOR

Pilot Zentraedi Mecha          +20%
Mecha Combat: Zentraedi Mecha  N/A
Spaceship                      +15%
Space shuttle                  +10%
Intelligence                   +10%
History: Zentraedi             +20%
Lore: Zentraedi                +20%
Tactics/Strategy               +15%
Weapons Systems                +10%
Read Sensory Instruments       +10%
Navigation: All                +10%
Radio:Basic                    +10%
Math: Basic                    +10%
Language Zentraedi             95%
Literacy Zentraedi             95%
WP: Energy Pistol
WP: Energy Rifle
Hand to Hand: Expert

RCC RELATED SKILLS
Choose 6 skills. (1 additional skill at level 3. 2 Extra skills at levels 6, 9 & 12)

Communications         -       Any (+10%)
Domestic               -       None
Electrical             -       None 
Espionage              -       Any, except disguise, impersonate, forgery (+10%)
Mechanical             -       None
Medical                -       First Aid only (+5%)
Military               -       Any (+10%)
Physical               -       Any, except acrobatics (+5%)
Pilot                  -       Any Mecha or Aerospace (+10%)
Pilot Related          -       Any (+5%)
Rogue                  -       None
Science                -       Math only
Technical              -       EVA, and Language/Literacy only 
WP                     -       Any

Secondary Skills
(Select any 4 other skills with no bonuses)

Wages & Rank
Zentraedi recieve no wages.

Standard Equipment:
Energy Rifle, Uniform, Armour, Sheild (if required,) Queadlunn-Rau

Experience Points/Levels
The Meltran Advisor uses the Zentraedi Soldier chart in regard to experience points and levels.


© 2002 dhenwood@hotmail.com