Pre-requisite requirements
IQ7, high PP also preferred but not necessary.
OCC SKILLS
Pilot Destroid +20% Mecha Combat: Choose two Destroids Weapon Systems +15% Read Sensory Instrument +15% Navigation +15% Radio: Basic +10% Pilot Automobile +10% Pilot Truck +10% Tactics: Ground/Space Warfare +15% Military Etiquette +20% Nuclear, Biological, Chem War +10% First Aid +10% Swimming Climbing WP: Automatic Pistol WP-Automatic Rifle Hand to Hand:Basic (Can be upgraded to Expert for one skill)
OCC RELATED SKILLS
Choose 6 skills. (2 additional skill at levels 3 & 6,1 additional at levels 9 & 12)
Communications - Any (+10%) Domestic - Any Electrical - Basic Electronics only Espionage - Wilderness Survival, Sniper & Intelligence only Mechanical - Basic, Automotive and Aircraft only Medical - First Aid only (+10) Military - Any Physical - Any, except acrobatics Pilot - Any, except Variable Fighters (+5 air/spacecraft, +10% ground)) Pilot Related - See OCC Skills Rogue - None Science - Maths, astronomy & astrophysics only (+10%) Technical - Any WP - Any
Secondary Skills
(Select any 6 other skills with no bonuses)
Wages & Rank
The Destroid Pilot after completing 2 years
of Destroid Training School and graduating aged 18, starts on 1500 credits per
month and a with a starting rank of Corporal.
Standard Equipment:
Special Assignment
The Destroid Pilot can get access to
specialised equipment if the mission requires it.
Experience Points/Levels
The Destroid Pilot uses the same
chart as the Variable Fighter Pilot in regard to experience points and levels.
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