The following material is an adaptation of the design from MACROSS VF-X2, a Playstation game sequel to the original Japanese MACROSS TV series. Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to the author and do not claim that it is your own work. Comments and suggestions are welcome.

FACTORY SATELLITE

RPG Stats by DANIEL HENWOOD  (dhenwood@hotmail.com)
Background info provided by the MACROSS ONLINE COMPENDIUM
Pictures Courtesy of BEN TRIPP

BACKGROUND

In October 2011 at the suggestion of Vrlitwhai Kridonak, the UN Spacy made a suprise attack against the Zentraedi controlled Factory Satellite, with the intent of seizing it from them and using it to buildup Earth's defence's against possible further atacks from rogue Zentraedi or Meltrandi forces. Using a culture attack against the Satellites crew and defences, with Max Jenius and Milia Fallyna Jenius breaching the hull of the Satellite so as to bring the culture attack directly to the crew inside by exposing them to their daughter Komilia Maria Fallyna Jenius, the Factory Satellite fell quickly to the UN Forces. Folding it back to the Sol System, they folded it into the Lagrange point between Earth and the Moon providing an excellent defensive position.

Once able to examine the interior construction and repair systems of the Satellite they discovered that the satellites production rate had been greatly diminished due to Supervision Army attacks against the Satellite. The UN Armed Forces set about repair and modifying these systems to repair present UN controlled Ships and Mecha, and also preparing them for the creation of the next generation of UN Warships and Variable Fighters. Despite being twice the size of the Fulbtzs-Berrentzs Class Mothership, Bodolza's Command Vessel, the Factory Satellite is only lightly armed in comparison. Most of the newer weapons have been added by the UN Spacy, along with the other exterior changes that they have made. Enhancing the exterior to allow more vessels to be docked, and repaired. Also protecting the Factory Satellite are the mecha and VF's contained within as part of its Defence Force. Outside 3 Fleets of UN Spacy Spaceships led by New Macross Class Battle Carriers provide exterior defence and picket lines against the possibility of enemy attack in addition to the nearby Earth Defence Force.

A vast majority of the near million crew of the Factory Satellite are Zentran, Meltran or Zentraedi descendants. Most of the Zentraedi preferring the confines of a Zentraedi built Factory Satellite to the Earth. It is here that thos few that are unable to deal with culture and changes in outlook by their fellow Zentran and Meltrans stay, (or aboard the Zentran/Meltran vessels orbiting Earth.) Aside from the manufacturing and repair plants, and Cloning chambers, (used until 2030 when increased childhood diseases in clones caused the cessation of cloning on a large scale,) is a city within the top section of the Factory Satellite catering to the civilian workforce living onboard the Satellite, and visiting civilians coming to the civilian spaceport.

RPG STATS

Government: New Unity Government (Earth)
Type: Factory Satellite
Manufacturer: Stellar Republic (Protoculture)
Crew: 900,000 total
Civilian: 750,000
Military: 150,000

MDC BY LOCATION:

(1) Main Pod Body (1)                     100,000,000
(1) Medium Pod (1)                         50,000,000
(1) Smaller Pods (3)                       35,000,000
(2) Main Engines/Power Plants (2)             125,000 each
(2) Secondary Engines (4)                      10,000 each
(3) Small Guidance thrusters (200)                800 each

    Particle Beam Turrets (10,000)                500 each
    Missile Launchers Turrets (5,000)             250 each
    Anti-Warship Missile Launchers (1,000)        400 each
    Anti-Mecha Laser Turrets (5,000)              300 each

    Small Airlocks/Access Hatches (10,000)        250 each
    Large Mecha Scale Airlocks (500)              500 each
    Ship Scale Airlocks (20)                   10,000 each
    Outer Hull (per 40ft area)                    200
    Interior walls (per 20ft)                      20

(4) Pin Point Barriers (24)                     2,500 each

NOTES:

  1. Depleting the MDC of the pod will put that section of the Factory Satellite out of commission. All internal systems will shut down, including life support and internal gravity. The pod itself will be an unsalvageable floating wreck.
  2. Depleting the MDC of the main engines of the main pod will force the Factory Satellite to rely on its secondary engines. Depleting the MDC of the main engines AND secondary engines will leave the Factory Satellite adrift in space. If in an atmosphere, the ship will crash (destruction of the main engines will render the antigravity system useless due to loss of power). Due to the sheer size of the Factory Satellite this would be catastrophic for the planet it crashes on.
  3. The Pinpoint Barriers regenerate at a rate of 1,250 MD per second (2,500 MD per melee round). If destroyed, a barrier will completely regenerate within 2 seconds (1 melee rounds). See the Pinpoint Barrier System entry for details.

SPEEDS:

Speed(sublight): 0.02 speed of light (3,200 miles per second)
Speed(Auxiliary Drives): Mach 3
Space Fold: Range Unlimited (1 light year every 6 minutes)
Planet bound:
Can land if necessary but not designed to maneuver in an atmosphere. Can only land in a body of water
Maximum Range: Unlimited

STATISTICAL DATA:

Height(Main Pod): 3000 km
Height(Medium Pod): 2400 km
Height(Smaller Pods: 1000-2000 km
Width(Main Pod): 6000 km
Width(Medium Pod): 2400 km
Width(Smaller Pods): 1000-2000 km
Total Width Entire Factory: 15,000 km
Power System:
Main reactor
Fold System:
Fold Cluster
Sublight Drive:
Impulse Drive Cluster
Gravity Control System: Internal
Auxiliary Engine:
Nuclear Pulse Rocket Motor Cluster
Sensor System: Standard & Subspace Mass Detector

WEAPON SYSTEMS:

  1. PARTICLE BEAM TURRETS (10,000): The most common of the Factory Satellites weapons, and its second most powerful. The Particle Beam Cannons are normally grouped together in volleys to utterly destroy enemy vessels with a single salvo. The weapons are the same Particle Beam Cannons found on all Zentraedi vessels, and have hardly been modified by the UN Spacy.

  2. ANTI-WARSHIP MISSILE LAUNCHERS (1,000): Providing the heaviest punch of all of the Factory Satellites weapons, the Anti-Warship Missile launchers fire ICBM like missiles and are normally saved for the heaviest of opposing forces targets.

  3. MISSILE LAUNCHER TURRETS (5,000): Dotted across surface of the Factory satellite behind sliding panels are anti-mecha missile launchers. The factory satellite is capable of firing all 5000 missiles in a single volley, however rarely will this happen. Once a launcher has fired its missile the launcher is automatically reloaded by an automated loading system which takes 15 seconds (1 melee) to reload the launcher ready to fire again. Armor-piercing smart missiles are usually used to avoid chances of friendly fighters being shot down by the missiles.

  4. ANTI-MECHA LASER TURRETS (5,000): To defend against the threat of mecha attack the surface of the Factory's pods feature retractiable anti-mecha laser turrets. Unlike the larger anti-warship weapons the anti-mecha laser turrets suffer no negative modifiers when attempting to target mecha.. The Laser Turrets are retractable and are hidden beneath sliding panels in the hull normally.

  5. PINPOINT BARRIER DEFENSE SYSTEM: Each pod has a minimum of 4 PPB's, with the exception of the main pod, which has 8 protecting it. Originally developed by researchers onboard the SDF-01 Macross during Space War One, the Pinpoint Barrier System is a standard defense system on board all UN Spacy starships, including the Factory Satellite. The system generates four small disc-shaped force fields that can be positioned anywhere along the ship to deflect missiles, energy beams or projectiles. Each pinpoint barrier is about 200 ft (61 m) in length and can absorb up to 2,500 MD in damage, which then regenerates within four seconds (1 melee round). The barriers can also be layered on top of each other to generate a field which provides 10,000 MDC and can even deflect heavy particle beams (sometimes).

    The four barriers are controlled by operators in the command tower of the carrier. The operators primarily concentrate on defending the satellite against large spacecraft and leave defense against mecha attacking the satellite to the VF pilots.


MANUFACTURING/REPAIR FACILITIES

The Factory Satellite has immense manufacturing facilities, designed to manufacture and repair mecha and warships. The UN Spacy when it captured the Factory Satellite from the Zentraedi repaired and modified the construction systems with the huge interior of the main pod¸ devoting them to the manufacture, repair and docking of UN Spacy Warships and Variable Fighters. Visble in the images above is a huge gaping hole drilled into the side of the main pod. It is this hle that permits the Factory Satellite to take inside ore rich asteroids and then break them down internally to use for raw materials in the contruction and repair plants. The details below cover the maimum articles that could be manufactured at any given time. This of course would involve no repairs being made. Normally construction and repair within the giant interior of the Factory Satellite is set at 50%. However the chances of reaching the maximums on those figures are unlikely.

ITEM MANUFACTURING TIME PRODUCTION RATE
Standard UN Spacy Combat Gear (Flight Suit plus Sidearm) 4 hours 200,000 per week
Standard Variable Fighter (e.g. VF-11 Thunderbolt) 3 days 20,000 per week
Custom Variable Fighter (e.g. VF-17T Kai Custom) 7 days 1000 per week
Advanced Variable Fighter (e.g. VF-22 Sturmvogel) 14 days 200 per week
Small Starship (e.g. Northampton Stealth Frigate) 2 months 3,000 per year
Large Starship (e.g. Ark Royal Escort Carrier) 6 months 1000 per year
Transformable Starship (e.g. New Macross Battle Carrier) 12 months 500 per year
Colony Vessel (e.g. New Macross City Block) 24 months 100 per year


SYSTEMS OF NOTE:


MECHA COMPLEMENT (STANDARD):

NOTE: The Factory Satellite has enough room to hold thousands more fighters if necessary.

REFERENCES USED IN THIS DESIGN