FULBTZS-BERRENTZS CLASS BASE
Original RPG Stats by Edwin LaCourse
Edited by Daniel Henwood
Artwork provided and drawn by Jeff Russell
BACKGROUND
An integral part to any Zentraedi, or Meltrandi fleet is the central command
base. Command bases usually contains the leader of the particular fleet, the
Fulbtzs-Berrentzs base commanded by Bodolza is physically connected to Bodolza
himself. Organic looking in nature, the Fulbtzs-Berrentzs Base is over 200,000
years old, and Bodolza has sat within its confines since its construction, his
body being kept alive by extensive life support machinery. Armed with particle
beam cannons, missile launchers, and an immense planetary scale converging beam
cannon, this ship combined with its escort fleet of 4 million Zentran warships,
can decimate a planetary surface in minutes. The Command Base defolded in Earth
orbit in 2010 in an attempt to gain access to technology possessed by the
micronians, (humans,) most notably, access to Protocultures. This would have
allowed the Bodolza Fleet and the Zentraedi in general to repair their own
equipment, something they rely on automated systems to do.
RPG STATS
Vehicle Type: Fulbtzs-Berrentzs Base
Government: Zentraedi
Space Army
Manufacturer: Unknown
Crew: 10,000. There are
several million Zentraedi in stasis that can be removed as needed. The command
base also has complete cloning facility, as well as reduction and enlargement
facilities.
MDC BY LOCATION:
(1) Lord Bodolza 1,000
Retractable Laser Turrets (4,400) 150 each
Retractable Missile Turrets (3000) 100 each
Particle Beam Cannons (500) 5,000 each
Main Converging Beam Cannon 175,000
(2) Main Factory 7,000,000
Sensor Arrays (10) 1,000 each
(3) Main Thrusters (8) 8,000 each
(3) Auxiliary Engine (16) 1,000 each (3) Maneuvering Thrusters (192) 50 each
Armored outer hull (per 40ft area) 200
Interior walls (per 20ft area) 50
Large Airlocks/Access Hatches (200) 1000 each
Small Airlocks/Access Hatches (500) 400 each
Interior Airlocks/Access Hatches (Numerous) 200 each
NOTES:
- Killing Lord Bodolza himself, will cause the entire command base to die.
All power systems, thrusters, weapon systems, and life support will fail, and
(2d4x10)% of the crew will be killed instantly by explosions, debris, and loss
of atmosphere. There is a 100% chance the ship will violently explode. Thats
an explosion inflicting 2d6x10,000 MD to any object within 50 miles. In order
to get to Lord Bodolza, you must get past his defenses, which include numerous
missile turrets, internal lasers, and thousands of internal mecha units and
specialized automated defense units.
- Depleting the MDC of the Main Factory will destroy the weapons plant. All
power systems, thrusters, weapon systems, and life support will fail, and
(2d4x10)% of the crew will be killed instantly by explosions, debris, and loss
of atmosphere. There is a 70% chance the factory will violently explode. Thats
an explosion inflicting 2d6x10,000 MD to any object within 50 miles. If the
ship does not explode, then the ship will be an unsalvageable wreck.
- Depleting the MDC of the main thrusters will force the ship to rely on its
secondary thrusters. Depleting the MDC of the main AND secondary thrusters
will leave the ship adrift in space. In an atmosphere, the battlecruiser will
still be able to land and achieve orbit using antigravity generators. The
maneuvering thrusters will propel the ship at 10kph in any direction.
SPEEDS:
- Speed (Sublight):
0.24 speed of light (38,400 miles per
second)
Speed (Auxiliary Drives): Mach 2.0
Speed (Space
Fold): 1 light year every 6 minutes
Planet bound: Can not enter a
planet's atmosphere. Maximum Range: Unlimited (estimated life span
unknown)
STATISTICAL DATA:
Length: 600 km long.
Weight:
Fold System: Fold System Cluster
Sublight Drive: Impulse
Drive Cluster
Gravity Control System: Internal
Auxiliary
Engine: Rocket Motor Cluster
Sensor System: Standard Tracking
Cluster
WEAPON SYSTEMS:
- MAIN CONVERGING BEAM CANNON: Located on the front of the command
base, is a large converging beam cannon capable of immense damage. This weapon
drains a hideous amount of power from the Bases power systems which means it
can only be fired one every 12 hours
- PRIMARY PURPOSE: Planetary bombardment
- SECONDARY PURPOSE: Assault
- RANGE: 100,000 miles in an atmosphere. Double in space.
- DAMAGE: destroys absolutely everything in its path of fire. Thats
a beam 100,000 miles long and 500 miles wide
- RATE OF FIRE: Once every twelve hours.
- PAYLOAD: Unlimited.
- PARTICLE BEAM CANNONS(200): Located randomly across the surface of
the Fulbtzs-Berrentzs Base are numerous particle beam cannons similar to the
ones mounted on Zentraedi and Meltrandi battleships. These weapons were
capable of destroying all but the largest and most determined hostiles.
- PRIMARY PURPOSE: Anti-Starship
- SECONDARY PURPOSE: Defense
- RANGE: 100,000 miles in an atmosphere. Double in space.
- DAMAGE: 1d10x10,000.
- RATE OF FIRE: Each cannon can fire once every two melees.
- PAYLOAD: Effectively Unlimited.
- RETRACTABLE LASER TURRETS (4,400): As a final line of defense, the
command fortress has retractable laser turrets mounted at various strategic
places along the hull. These short-range lasers were apparently intended
primarily for anti-aircraft and anti-mecha defense but can do moderate damage
against enemy spacecraft if they get too close. When not in use gun turrets
are concealed within the hull underneath a sliding hatch. At most 20 lasers
can be brought to bear on a single target.
- PRIMARY PURPOSE: Anti-Aircraft
- SECONDARY PURPOSE: Defense
- RANGE: 1000 miles (48.2 km) in an atmosphere. Double in space.
- DAMAGE: 1D6x20 M.D. each. Several lasers can be directed to fire
in volleys of 3 or more. A volley of 3 beams does 3D6x20 M.D., a volley of 6
beams does 6D6x20 M.D., and so on. A full volley of 20 beams aimed at a
single target does 4D6x100 M.D. (!) if it hits.
- RATE OF FIRE: Each laser can fire once per melee, and can be
combined in any volley combination of 3 or more lasers, up to 20 lasers.
Volleys can be directed at different targets.
- PAYLOAD: Unlimited.
RETRACTABLE MISSILE TURRETS
(3000): These are very similar to the Laser Turrets except that they fire
missiles instead of laser beams. They can use several types of missiles
according to the mission at hand. Each turret is capable of 360* rotation with
a 180* arc.
- PRIMARY PURPOSE: Anti-Aircraft
- SECONDARY PURPOSE: Defense
- RANGE: Varies with warhead used.
- DAMAGE: Varies with warhead used.
- RATE OF FIRE: Each turret can fire once per melee, and can be
combined in any volley combination of at least 10 or more, up to 30
missiles. Volleys can be directed at different targets.
- PAYLOAD: Effectively Unlimited.
SYSTEMS OF NOTE:
-
- LORD BODOLZA'S THRONE ROOM:
From here, Lord Bodolza commands his vast
armada of Zentran warriors. The throne room also serves as the Combat
Information Center for the huge ship. Tactical displays of all kinds line the
vast chamber. Information from any ship in the fleet may instantly be
displayed. Lord Bodolza may also take direct control of any ship his fleet
from this location.
- LIFE SUPPORT SYSTEMS: The Command Fortress had sufficient life
support to provide breathable air and comfortable temperatures for up to
5,000,000 people indefinitely. In an emergency the life support system could
support up to 15,000,000 people at one time. The ship contains enough food and
water onboard to support the crew for up to 10,000 years (with recycling).
-
- LONG-RANGE TRACKING SENSORS:
The Command Fortress Command Center is
equipped with a complex sensor system that could track and identify up to
100,000 craft simultaneously. The system had a 10,000-mile range.
-
- SPACE FOLD SYSTEM:
For FTL propulsion, the Command Fortress is
equipped with a fold system capable of propelling the ship through hyperspace
at speeds up to 3.28x10^10 mps (5.25x10^10 kmps), or 1 light year per 6
minutes. The range of the fold drive is theoretically unlimited except by the
life expectancy of the spacecraft (which is unknown). The Command Fortress can
also include any ship within a five hundred mile radius within it's fold jump,
but extending the foldspace field around it.
-
- SUBLIGHT ENGINES:
As a backup to the Fold System, the Command Fortress
is equipped with impulse engines that could propel the craft at speeds up to
0.24 speed of light (38,400 miles per second) in space. Note that these
engines were mainly intended for rapid movement inside a planetary system and
are not suited for long voyages between star systems.
-
- BIO-SCAN CHAMBER:
A special laboratory equipped with a multitude of
apparatus to study alien lifeforms. It provides all pertinent data on
physiology, genetic, and chemical structure.
-
- MECHA NAVIGATIONAL OVERRIDE:
This system serves to instantly abort a
mission if the Fleet Commander so wishes. All mecha are automatically returned
to their respective mother ships. This system facilitated the control of rogue
Zentran and Meltran units.
-
- SUBSPACE MASS SENSORS:
As part of the Command Fortress sensor systems,
it is equipped with subspace sensors that could essentially instantly detect
mass readings and movement of objects up to 2 AU (186 million miles) distant
from the structure. Readings taken with the subspace sensors are not very
detailed (-25% penalty when trying to identify a detected object) and cannot
detect objects of less than 60,000 kg (this includes most Zentraedi,
Meltrandi, and UN Spacy mecha).
MECHA COMPLEMENT:
- Regult Tactical Battle Pods: 1,000,000
- Glaug Officer's Pods: 20,000
-
- Nousjadeul-Ger Powered Armor 5,000
- Theatre Scout Recon Pods 1,000
- Shuttlecraft 5,000
REFERENCES USED IN THIS DESIGN
Macross The Movie Do You remember Love
Macross Gold Book
This is Animation Special #12
Designer Notes:
This monstrous command base was the center of the Bodolza fleet in the
Macross Movie. It is quite different from the tv design version that was noted as being 1400 km at its widest point. This being the
length of the Japanese islands. This version also appears to be physically
linked to Bodolza himself. When Hikaru Ichijo finally blasted him to bits, the
entire ship seemed to waste away. Bodolza's head was the only part of him
that seemed to exist, it sat atop a large column the went into the core of the
ship. His head was also monstrous. His head was easily larger than any other
Zentraedi, including Breetai.